Sarge

Sergeant First Class Franklin McWillis, simply called Sarge by everybody, is a supporting character in Don't Escape 4 Days in a Wasteland. He can be either an ally or an enemy, depending on the situation given or the choices made by the player.

Appearance
Sarge is dressed in a military uniform. He has graying hair and a moustache.

Personality
Sarge is considered a great leader by his platoon, and has their undying loyalty. He is harsh, but can be reasoned with. Although the world is ending and he knows his days are limited, he remains an honorable soldier deep inside, which can be exploited if he is an enemy character.

Pre-game
In the days following the lunar explosion and it's devastating effects on Earth, Sarge had orders to keep a whole stadium of people, including his own son, safe from the disaster, only to have the ground itself split apart and swallow everyone in what he describes as "hellfire". His own son was trampled as the survivors stampeded out. It was then that Sarge decided to take what remained of his squad and go AWOL.

Thunderstorm
If the danger on day 3 is a thunderstorm, Sarge and his platoon are found in the restaurant to care for Steve, who has been injured. They have recently fought against a gang of bandits (most likely Razor's gang), and initially suspect the protagonists of being bandits, but David convinces Sarge of their innocence. Sarge has no desire to join David and his friends and wants to move West with his platoon to outrun the oncoming storm.

If David provides Sarge with the bandages and whiskey needed to help Steve, and also gives him a new gun and ammo, Sarge will allow his engineer, Paul, to give David three Storm Catcher devices that could decrease the intensity of the storm, and agrees to have his men set one up on the hamburger sign of the restaurant.

Bandit gang
If Razor's gang is the danger on day 3, Sarge and his platoon have at some point in the past joined this gang in order to get food and shelter. Sarge is clearly no fan of Razor however, and disagrees with his plan to attack the Farmhouse.

As David overhears Sarge talk to Razor at the Gas station, he has a chance to use his sniper rifle to kill Sarge and eliminate him as a threat, but then his soldiers remain with the gang.

David can also negotiate with Sarge, help him out by lending him the wrench needed to get fuel from a tank, and convince him to abandon the gang. If done right, Sarge will indeed take his platoon and leave, reducing the number of bandits by 5. However, if David also uses rat poison to poison the bandit's food supply, one of Sarges men is among the victims and he comes back on his promise to get revenge on David.

End
If at the end of day 4 Sarge is still alive, he and his platoon watch the spaceship depart from Earth. Sarge prays for the party's success as his men and he share one more bottle of whiskey together before their demise.