Paul

Paul is a soldier that appears as a supporting character in Don't Escape 4 Days in a Wasteland. He is encountered on Day 3, and can be either an ally or an enemy depending on the situation given and the choices made.

History
Paul is an engineer that serves in the platoon of Sarge. He is blindly loyal to Sarge and his fellow soldiers and refuses to abandon them if asked by David.

If the danger on Day 3 is a thunderstorm, then Paul, along with the rest of Sarge's platoon, is found in the Restaurant, where they stopped to care for Steve, who is injured. If David gets on Sarge's good side by providing him with medical aid for Steve and a new weapon, Sarge instructs him to talk to Paul about the oncoming storm. Paul provides David with 3 Stormchaser devices, and tells them how they work.

If the danger on Day 3 is Razor's gang, Paul and his fellow soldiers are part of this gang. In this case the player can not interact with him during the day. If David convinces Sarge to leave Razor's gang, Paul leaves the gang along with him. If Sarge is killed or not convinced, Paul will join the nighttime attack on the Farmhouse and, depending on how well the player prepared, either succeed in conquering it, or get killed/incapacitated himself.

If at the end of day 4 Sarge and his team are still alive, they watch the spaceship depart from Earth.